Brendon Sutaj

Senior DevOps & Platform Engineer

Kubestronaut with more than five years of experience in Kubernetes, CI/CD, cloud, security and observability. I design, automate and stabilize platforms for government and enterprise environments, covering architecture, IAM, secure operations and reliable deployments.

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Selected Work

Platform, cloud and application engineering across Swiss federal, municipal, enterprise and telecommunications environments.

AI-generated Swiss city and mountain scene for ACE and City of Bern engagements

ACE systems engineering AG · Senior DevOps & Platform Engineer (Freelance)

01/2025–01/2026

Under the ACE contract umbrella, I built and stabilized a Kubernetes platform across Swiss federal engagements.

Focus: Helm and Jenkins/Groovy delivery standards, storage, IAM/SSO, observability and PostgreSQL operations.

City of Bern · Cloud Architect (parallel, 02/2025–12/2025)

Azure target architecture for governance, security, networking, identity and the operating model.

AI-generated visual for Unisys, BIT and VBS engagements

Unisys / BIT / VBS · DevOps Engineer

01/2024–12/2024

At BIT, I supported migrations, operational integration and Kubernetes deployments during the first phase of the VBS separation.

The role also covered monitoring, troubleshooting, Puppet hardening and application integrations.

AI-generated visual for Adesso Insurance Solutions

Adesso Insurance Solutions · Senior DevOps & Cloud Engineer

08/2023–12/2023

I helped build an AWS EKS platform with Pulumi and Jenkins/Groovy CI/CD pipelines.

The work also included Vault policy approaches and contributions to Java and Angular development.

AI-generated visual for 1&1 Telecommunication

1&1 Telecommunication SE · Senior Fullstack Developer & Cloud Engineer

11/2019–07/2023

I combined Java microservices and Angular development with Kubernetes platform engineering.

The work included CI/CD, Helm and WildFly, observability, cloud and bare-metal operations, plus Camunda and Drools.

AI-generated visual for DFKI augmented reality work

DFKI · AR HoloLens Solution Developer

04/2019–10/2019

I developed a C# and Unity 3D application for Microsoft HoloLens.

It turned graph data into interactive 3D visualizations for an augmented-reality experience.